I recently graduated from University of California, Santa Cruz where I studied Bioinformatics and Computer Science. Currently, I'm a software engineer focused on developing highly available and scalable services at CrowdStrike, Inc.
I have a deep interest in building distributed systems leveraging cutting-edge cloud technologies. I develop quality frontend and backend applications and tools using Typescript, React, HTML/(S)CSS, Python, Golang, Node.js, MySQL, Cassandra, Docker, Kubernetes, and more.
Cloud Engineer Intern
Undergrad Research Assistant at Computational Genomics Lab
Organizer, Engineering Team
Partner, Software Developer
Co-creator, Backend Developer
A Google Colab notebook that demostrates GPU programming using CUDA, featuring a performance comparison between C++ and CUDA implementations of the array blur function.
A web-based visualization tool to view the dependency graph of WDL (Workflow Description Language) workflows.
A hackathon project that aims at teaching better habits to reduce waste in the form of a lifestyle game.
I'd love to hear from you! Whether you're interested in collaborating on a project, have questions about my work, or just want to chat, feel free to reach out.
email me